.map extended format
.map basics and extended formats
UOAM, UOC compatible format example:
+MOONGATE: 1500 3772 0 Jhelom
-BLACKSMITH: 3007 3408 0 Blacksmith
Format description:
" + or - " + "category" + ":" + "space" + "x" + "space" + "y" + "space" + "facet" + "space" + "text"
facet : (0=TF, 1=F, 2=T, 3=ilshenar, 4=malas, 5=tokuno, 6=termer)
If the beginning starts with+, it will be displayed at all display magnifications.
If the beginning starts with-, it is displayed at x1.0 or less.
Extended format example:
X50LANDMARK: 4312 1000 0 Lycaeum @ Lycum
* TOWN: 2502 522 0 Minoc @ Minoc // comment
* POINT: 645 1272 4 EM Reward Hall @EM Reward Hall #Asuka // Comment
// comment / comment
Format description:
"* Or x1 to x319" + "category" + ":" + "space" + "x" + "space" + "y" + "space"
+ "facet" + "space" + "English or Default text" + "@" + "Japanese text" + "#" + "Shard name"
facet : (0=TF, 1=F, 2=T, 3=ilshenar, 4=malas, 5=tokuno, 6=termer)
If the beginning starts with *, it will be displayed at all display magnifications.
If the beginning starts with x, enter the limit display multiple by multiplying the half-width value by 10. Displayed at x10 = x1.0 or less, displayed at x35 = x3.5 or less.
It is not necessary after @. If not specified, "Default text" is always adopted.
It is not necessary after #. If not specified or empty, all shards are targeted.
The text after "//" in the line is ignored when reading.
First line UOAM, UOC compatible format Example:
3
Extended format example of first line:
Option specification:
c#FF7F7F f%90
Standard:
No need to specify 3.
"Space" + "c" + "#" + "RRGGBB" is adopted as the character color in .map units. (After 0b27)
"Space" + "f" + "%" + "10 to 1000" is adopted as the character size in .map units (size of 10% to 1000% from the font specification). (After 0b27)